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nds模拟器与gba模拟器联机?

不可能至少在我看来近几年是没希翼了...

口袋妖怪nds模拟器和gba怎么联机?

应该可以吧...

如何在一个电脑上将GBA与NDS模拟器联机,口袋妖怪的绿宝石与珍珠!

电脑上模拟器不能联机吧,或许掌机还可以试试。只有一些同系列的游戏的NDS版本和GBA版本可以联机,并不是什么游戏都能连。
如果模拟器想要达到联机的效果,一般都是用的金手指达到。...

电脑上的NDS模拟器和GBA模拟器如何连动?

为什么不统一用VBA呢?...

目前 哪个版本是最好用的NDS模拟器

目前No$gba这个模拟器是最完美的 http://nds.tgbus.com/sljc/200711/20071121180814.shtml这个是最新版下载~著名的NDS模拟器No$gba近日发布了最新版,更新内容如下:- nds/3d: vram viewer: stable handling of old-tree messages (after new reload)- nds/bios: 80x86 bios clone supports thumb-mode irq handler (nds9/arm v5 only)- webpage: added two nds 3d viewer screenshots, and a nds-wlan-iomap screenshot- wifi/debug/cleanup: rearranged/fixed/renamed wlan registers in i/o map window- menubar: added pdroms.de (and donate.htm) hyperlinks in help topic of menubar- nds/3d: vram viewer: hides the laser pointer for non-vtx/non-postest commands- nds/cheats: fixed last some bytes of action replay code 0Eh (thanks hiei)- nds/3d: vram viewer: laser outlines for polygon(s) of selected begin_vtxs- nds/3d: vram viewer: laser pointer shows cube-outlines for boxtest command- nds/3d: vram viewer: ignores vtx_end cmd (reduces amount of tree root entries)- cpu/detail: emulates ignored writeback on ldrh rd,[rd],imm (thanks kenobi)- nds/3d: vram viewer: laser pointer for pos_test command (as for vtx commands)- nds/3d: emulates internal vtx coordinates being overwritten by pos_test cmd- nds/3d/help: added caution on pos_test (overwrites internal vtx coordinates)- nds/3d: vram viewer: shows viewport rectangle (by red lines drawn on screen)- nds/3d: vram viewer: allows to resize tree-view vertically (y2 bottom-aligned)- nds/3d: vram viewer: laser arrow: shows corresponding numeric screen x,y,depth- nds/3d: supports 3d vs 2d alpha blending (if supported by local opengl driver)- nds/3d: temporarily halts arm9-cpu upon gxfifo-overkill (fixes main_siz error)- nds/cartloader: accepts faulty homebrew logo crc (warning if other than CF56h)- nds/debug: vram viewer fixed crash in guess-tile-usage for 2D tile screens- nds/video: aligned empty_vram (crashed unallocated text scroll) (thanks m m)- nds/3d/debug/speedup: setredraw=0 when reloading 3d viewer tree (thanks peter)- gba/nds/video/speedup: precalculates eva/evb/evy parameters per scanline这次的更新主要对图形的3D模拟进行了修正,喜欢用PC体验NDS游戏的玩家可以测试一下...

nds用的模拟器

人物头像左下角有个小圆圈,里面的数字是你的等级,但是在主城休息和战斗时无法看到,最简单的就是按C键调出任务属性界面!界面最上面写着你的等级!...

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